Behind the Comic: The Comic Script

behindthemusic-thumb-3

The company I do a lot of my comic related work with is Terminus Media. Early on, before the money and the fame (ok, maybe I’m still waiting on that), we met in the back of a comic book shop in Stone Mountain, Georgia. These were open meetings where any number of creatives were welcomed to listen in, discuss their own ideas, and even contribute to the anthology comics if they had the desire.

Each time new writers or artists came in they had the same questions I had when I walked through those doors. When I sat down to write my very first comic script I had no idea of how to go about setting it up. It’s a weird thing, this product we read on a weekly basis, but how in the world does it get from the writer’s brain to the artist’s fingertips? How does the script work?

In the comics industry there are basically two main forms that comics take: Full Script and Marvel Method.

Full Script – This is the one most people might be familiar with. In a full script the writer typically is going to break the comic down into pages and then those pages are broken down further into panels. Then within each panel would be a description of what you want the artist to draw (perhaps painting a general idea of the scene all the way to “camera placement”). Finally there will be any dialogue or narration needed. And so on and so forth until all 20-24 pages have been scripted out.

Yet, even among the Full Scripts there are those who give a small amount of  description and those who give tons. Do yourself a favor and try to find a copy of an Alan Moore script… that man writes tons of description and analysis for each panel (some might say too much, but he is one of the greatest comic writers of all time so what do they know, huh?).

stan_lee_happy_88_birthday_by_mexpiratered-d35w8lr

Marvel Method was something that developed from Stan Lee’s early days at Marvel Comics. Since he was the main writer (only writer) he didn’t have enough time for a full script. And he happened to work with the likes of  Jack Kirby and Steve Ditko. They were artists who he knew could “do the job” as it were. So he provided them with plots of the comic, but left it up to them to actually layout the pages, determine what would go in each panel, and so on. Then, once it was done, Stan would go back in and add the narration and dialogue.

I had no sample script to work from, so my first one was probably closer related to the Marvel Method than a full script. But that was due to me not knowing than any conscious decision about how this scripting thing was supposed to work.

Over the years I’ve mostly done the Full Script version for my comics. And the reason for that is because many times I don’t know who is going to be the artist on the book. And without that key knowledge, I’d rather give them my vision for the comic and then go from there, than leave them with just a plot.

But, as I work with an artist, and grow more comfortable with them, I try to leave more things in their hands. Fight scenes are probably the biggest one. I feel like no matter how I think the fight could go, the artist is going to have a better feel for the flow of the characters. So why not let them stretch their skills a little bit. I give them general ideas of what needs to happen: “Bill and Jack rumble on this page. Maybe Bill gains the upper hand early in the fight, only to have Jack turn the tables.” OR “Jack and Bill are going to fight on this page. The only key thing is that by the end of the page Jack needs to hold Bill out a window… otherwise go nuts!”

All that is a long-winded way of saying, lots of those people coming into those early Terminus meetings didn’t have a clue about scripting or, if they were artists, didn’t know how to draw from a script. They just didn’t have access to one. So a few years ago, at the behest of some, I wrote out a short called 3 Brothers for the express idea of helping newer artists have something to draw.

Love-Hate-2

I divided the story into 3 parts:

Part 1 was a love story (Romance). Two people in love with each other, some talking head shots, playful interaction.

Part 2 was about hate (Rage). Two brothers, in love with the same woman, have a major fist-fight that doesn’t go well for one of them.

Part 3 was about loss (Death). Two people, dealing with the loss of a loved one, standing in the rain (so they have a little bit of the environment to deal with).

Anyway, I think a couple of people tried it out here or there. I think it was a helpful tool, and as such I’ve added a copy here.

Perhaps an aspiring artist will get inspired by this, or want to draw something that isn’t just superheroes for their portfolio.

Hope it helps.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

This post originally appeared on tesseraguild.com.

Spider-Man, Spider-Man, Does Whatever A Spider Can

With the casting news for Spider-man: Homecoming I feel like there is something I should say. I have a confession to make. Well, maybe not a confession, but more like a moment of truth. Spider-Man is my favorite comic book character.

That’s not the confession.

This revelation does not make me unique or anything. Plenty of people love Spider-Man (as evidenced by the sheer amount of money the movies alone have made). The fact that any kid might have something Spider-Man themed in his closet. Or that dozens of figures of the guy are released every year.

No, the confession is that I have not read a Spider-Man comic in quite some time (7+ years).

Now if Spider-Man is my favorite character why would I forsake him in the very media that I profess to love beyond probably even my wife’s understanding?

One name: Mary Jane Watson Parker.

Many of you will know the name Mary Jane Watson from the Sam Rami movies of the 00s as she was played by Kirsten Dunst. As you can tell from the movies, she is an important cog in Peter Parker’s life.

I personally think she’s the true love of his life, not Gwen Stacy, but that’s mostly because I don’t know Gwen. She had been dead for a decade before I picked up my first issue of Amazing Spider-Man. I only have the occasional flashback to let me know who she was.

Though, one of my favorite stories came from a “Gwen” moment. Spider-Man Blue by Jeph Loeb and Tim Sale tell a story where on Valentine’s Day Peter is feeling reflective about how much he misses Gwen, and proceeds to talk into a tape recorder about the two of them falling in love. He talks to her about how her death messed him up for a long time, but through Mary Jane he learned to love again. And then this happens…

Spidey Blue 1

Spidey Blue 2

And if you were to pick up a Spider-Man comic from around 1987/1988 until about 2008 you would have probably seen Mrs. Parker in the comics. As Peter’s wife she’s been with him through think and thin.

However, if you picked up a Spider-Man comic today you might notice that Peter is no longer married.

More on that in a second…

Spider-Man appeared in Amazing Fantasy #15 in 1962. By the time I started reading the comic was approximately 25 years old. During that entire time Spider-Man was a single guy. Yeah, there were girlfriends: Betty Brant, Felicia Hardy, Gwen Stacy, and Mary Jane, but he was a single guy. For 25 years those writers got to weave stories featuring a single Spidey. But that changed in 1987 (Amazing Spider-Man Annual #21) when the two of them tied the knot.

the-amazing-spider-man-the-wedding-issue

I was 11 at the time this happened. I think I had read about 6 issues of Spider-Man before he got married. Spider-Man getting married did not change how I saw the character. It did not make him my “Dad” all of a sudden. It didn’t make him the “winner” of life because he married this gorgeous model (these were some of the reasons for getting rid of the marriage, but more on that later).

Growing up I never saw myself as a good-looking kid. I was taller than all the other kids, maybe a little clumsy, and shy around girls. There were plenty of times I would think about the fact that I would never find a girlfriend.

Comics are a great escape from life. When you get down on yourself, get depressed about something that’s happened to you, they are there waiting for you, month in and month out. Ready to take on the worst of the worst bad guys.

So how did it make me feel when Spidey got married?

It actually made me feel like, maybe, just maybe, there was a girl out there for me. That even if I felt awkward and ugly that it wouldn’t matter. I’d find that person who I was meant to be with. Maybe that girl next door might take a shine to me.

It’s probably silly to think that way. These weren’t real people. And yet… because Mary Jane and Peter weren’t just two people who started dating and decided to get married. These were two friends from way back. They’d suffered through tragedy on both sides. And where he had never confided in Gwen about his alter-ego, Mary Jane knew (she figured it out – girl is smart). Because she was his best friend. Moreso than Harry Osborn (when he wasn’t the Green Goblin) or Flash Thompson (in the later years), MJ was the one that he could always turn to.

So, no, it wasn’t a bad thing that this happened. Not for me at least.

And so it went that from 1987 to early in 2008 Spider-man was a married character.

But apparently this was a problem for the people in charge. Apparently having Spider-Man married meant that they couldn’t have Peter date the Black Cat or whomever they wanted him to. Apparently being married… wait for it…

Made Spider-Man OLD.

They felt like the truest form of the character was that of a single guy. That him finding love with his best friend meant he’d won and was no longer the loveable loser everyone thought he was.

They (the writers) felt like they were hamstrung on stories because he was married.

Counselor, I present Matt Fraction’s take:

fraction annual

During J. Michael Straczynski’s run on the book I told my wife that I could have read 22 pages of just the two of them talking. But more than that, I think JMS understood how to approach the relationship. Mary Jane being married to Spidey is the life many women (and some men) live when their spouse is a police officer (or firefighter or in the military). There is always that chance that they may not come home that night. I don’t think that means they love them less, though. I think that means they try to fight for every moment they get.

But the powers that be didn’t like the marriage. And I’d heard the same argument about Superman and Lois Lane. And I think it is complete crap. It’s lazy writing to say you can’t come up with a story for the character because his connection to another person is marriage. Because, let’s face it, Peter Parker, single, was not going to be running around banging every chick that he meets. He’s not that character and never will be. So if he had a girlfriend he’s not going to cheat. So what the heck is the real difference there?

There isn’t one.

One other point about this that I’m not sure people really thought about. 25 years as a bachelor and 21 years married. That’s effectively the same amount of time, and one could argue that there were far more actual comics with him married than single (more titles in the 90s, etc.). But it wasn’t like this marriage had been around for only a couple of years. For all intents and purposes Spidey was a married man (or at least a committed man).

But the decision had been made. They came up with a story line that had Aunt May on the brink of death (yes, that old chestnut of a story – never used that one before!), and the only way to save her was to make a DEAL WITH THE DEVIL.

And the Devil wanted their (Peter and Mark Jane’s love).

Wait, that’s not right. He wanted their marriage.

Let’s toss aside the fact that Spidey lives in a Universe where superheroes come back to life on an almost daily basis. Let’s ignore the fact that there are mutants who have the ability to HEAL other people, and even if he doesn’t specifically know those people, he knows people who know those people (confused yet?). And let’s even forget about the fact that Aunt May is OLD and has lived the good life, and would NEVER want her nephew to make a DEAL WITH THE DEVIL.

The fundamental problem with this is that Peter and Mary Jane would never make such a deal. They just wouldn’t. Peter would find another way. He’d triumph through some angle we hadn’t thought of.

But no, he made the deal and the marriage was undone.

Amazing_Spider-Man_545

The last issue of Amazing Spider-Man I own.

And I haven’t picked up an issue of Spider-Man since.

The place I now get to read about my favorite character is in the pages of the Avengers when he happens to be on the team, or when he makes a guest appearance in a comic I read.

Now we’re 6 years into my “strike” on reading the character. They just finished a 30+ issue story where Doc Ock swapped bodies with Peter and then tried to use the powers for good. There’s a new story (that could have been told with him being married I’m sure), and one I would like to read.

But I can’t. Stupid principles.

 

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

This post originally appeared on tesseraguild.com.

Behind the Comic – The Gilded Age

behindthemusic-thumb-3

I thought I’d provide the blog with a little bit of how this little project came to be.

GildedAge_Front Cover-tessera

It all started with a convention in Orlando a few years ago. My buddy Egg either had a table or was sharing a table or something (it doesn’t much matter). The important thing was that while he was down their he met an artist by the name of Larry Watts who was looking for a project to work on. For some reason Egg thought Larry and I could match up on a project. Larry has since gone on to work on a Zenescope Comic called Robyn Hood (found here).

The only problem was that I didn’t really have any ideas that were artist ready.

Now I certainly had a handful of ideas, but I had no finished scripts that were just begging for an artist. So when faced with the prospect of working with an artist and you have no solid ideas I cheated and went onto his Deviant Art page to check out his stuff and see if anything “inspired me”.

And there it was… a shot of a old western gunfighter… with a metallic arm. In that instant, something flipped in my brain and I had the barest bones of an idea. What followed over the course of the next few days would end up becoming a pitch called Machine Heart.

Now Machine Heart was ready, but I believe that Larry was no longer available to work on it (I probably missed my window by not being prepared with something). So I filed it away on the computer, just waiting for the moment to spring it from it’s prison.

A year or so later Terminus Media was beginning to look towards doing something more than just anthology stories. They wanted to have something that could be 5 or 6 issues to start. Something different than what was on the shelves. And that little voice popped up in my brain and I mentioned my “Steampunk” story. A couple of meetings later things began to crystallize and suddenly it looked like things were a go… there was just one problem.

With an indy comic there is always the risk that there will be a delay between issues. You might have production problems, money problems, printing problems, and who-knows-what-else problems. But here we are wanting to tell a story over the course of 5 issues… what happens if people don’t want to wait that long? What happens if someone stumbles onto issue 2 and can’t find issue 1?

So what was the answer? In a perfect world you would find a way to have a regular schedule. We, however, live in the real world (one populated with superheroes and the like, but real enough) where delays are going to happen…

xiron-man-alarm-clock.jpeg.pagespeed.ic.pNs3wejHrQ

Iron Man doesn’t like Daylight Savings Time either.

And then it hit me –  I could build this world from the ground up by telling single issue stories about a variety of characters. And what better way to ensure that there are plenty of characters to choose from? Have the stories take place in a vaudevillian carnival where you could have all sorts of weirdos running around and no one would bat an eye. Plus, the other bonus was that I could tell a variety of stories (adventure, horror, heists, etc.) and they could all work because of the characters involved.

There was only one more problem… a title. Machine Heart didn’t really apply to this particular story, so I needed to come up with something better than “Untitled Steampunk Comic”.

Enter Mark Twain and his coining of the phrase “The Gilded Age”. Now his applied to the late 1800s corruption occurring within the US government, but I saw something that could apply to this new world. There would be corruption (there always is), but it also rang true somehow for the comic… I can’t explain it completely, but it “fit”.

gilded age by twain

While Machine Heart’s plot-line no longer applied, the characters of Hannah and Elias still worked for me. An actress who is new to the carnival, bright eyed and innocent, and the stage magician of the crew who would need her help acquiring an item for his next performance. So I made the first issue about the two of them, giving the reader a complete story in 1 issue, but hinting at a much bigger world that I’m hoping to explore more and more of.

And that gunfighter with the metal arm that inspired it all… well, he’s getting to tell a story of his own…

Gilded Age #2-004-small

 

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

This post originally appeared on tesseraguild.com.

Behind the Comic – Misusing Time and Being Stubborn

behindthemusic-thumb-3

 

Making comics is a tough business. Maybe the big companies have all the little things figure out, but when you are one of the little guys there are a lot of bumps in the road. And I have come to the conclusion that there are three assets that will serve someone who aspires to create comic books (well there are more… a lot more, but these are the three I’m focusing on).

The first is to be realistic about TIME.

Dragon Clock

What does that mean? Well, what it really means is that you need to get a decent idea of your own abilities and not oversell what you can or cannot do. When someone asks you how long it is going to take to do a script or to draw your pages or to ink those pages or to color those pages or to letter those pages… well, for the sake of everyone else on your team, just be realistic about the amount of time it is going to take.

Back in the prehistoric age (about 10 years ago) Terminus Media (an Atlanta based comics company) decided to dip their toes in the comic book world. It made perfect sense, we had artists and writings sitting mere feet from each other on a weekly basis. None of us had any real credits to our comic resume, so it was a win-win situation. Plus we were meeting in a COMIC BOOK STORE for Heaven’s sake. If that wasn’t a sign to get to work, I don’t know what would be. So we got together and made a black and white anthology comic book. It worked so well we ended up doing another one, and then we did a color one, and then we did one more color one.

So what’s the problem? What does this has to do with TIME?

It took almost 7 months for that first anthology to get done. Four stories of 8 pages each took 7 months. This wasn’t 1 writer and 1 artist, this was 4 artists and 4 writers, teamed up.

Evolution-Book-one-cover-lo

So why did it take so long? Honestly? Because people have lives that they were trying to live. School or work and everything between and when you are doing something for free, deadlines go out the window for many people. But mostly it was because these creators didn’t know how long it was supposed to take. And so they said that they could deliver their script or pages or whatever by X date… and then not do it. It is hard to make something work when you have no idea if someone is going to be true to their word. It sucks to have to hound and probe and needle and stand behind someone with a wooden spoon to whack them on the back of the head yelling “Work faster!” (Why a spoon? Because its dull, it’ll hurt more!).

With the second anthology we had learned all these lessons from the past. We knew what the big mistakes were, we knew that when someone said it would only take X time to do a task we would secretly (mentally) assume 2X to do it. “Oh, it’ll take you 3 weeks to draw those pages?” (writes down 6 weeks). We were going to streamline things… no 7 months for us!

It took 9-10 months to put out the second issue.

Why? Well the TIME thing was a big one. People said 3 weeks and we figured on 6 and it took 12 (if we were lucky). But the other thing we learned was that some people liked the idea of being in comics more than the actual “creating” of comics. They talked a big game, but when push came to shove, nothing ever materialized. And they left some of their co-creators in a huge lurch searching for a replacement.

Be PROFESSIONAL.

I’m not talking about whether you get a page rate (though that is nice), but I’m talking about how you treat the people you are creating with. Don’t waste their TIME. If you aren’t serious about the project, if you don’t care about the story or the art or whatever, and are just doing it as a goof… and are always just minutes away from disappearing from the face of the Earth, then don’t bother. All you are doing is pissing people off and showing that you cannot be trusted with deadlines.

It wouldn’t be a problem if I could just chalk it up to the idea that these guys and gals weren’t getting paid, and sometimes life gets in the way, but I’ve seen it time and time again over the last decade. I’ve seen people with talent, REAL TALENT, just not give a damn. These are writers who seem to have no problem talking about a story that is amazing, but never putting fingers to the keyboard to actually write the damn thing (Just Finish It!). These are artists who I would swear should be drawing Spiderman and Batman right now, but just won’t spend the TIME in front of their artist’s tables doing the work.

When you get a team together that cares about the project and act like they are professional, it is a glorious sight to behold. And suddenly TIME doesn’t seem like quite as big a deal.

The other piece of the puzzle, at least as far as I am personally concerned, is being STUBBORN. I’m the guy that can’t give up. When it was taking 7 months to get that first comic out, I fought and emailed and sometimes just showed up to give my support, and eventually the planets aligned and the comic happened.

Of course, being STUBBORN means that as a writer you are going to get to have a lot of scripts on your hard drive that never get off the ground. You’ll have an idea, but no artist. You’ll have an artist and struggle for an idea. You’ll have the artist and the story, but then he/she decides that they cannot do the project. Or they fall off the face of the Earth and you have to start completely over with a new team.

Over and over again until you feel like you could scream.

But I won’t give up on people. Had I given up The Gilded Age wouldn’t exist. Had I given up I wouldn’t have done Tiger Style. I wouldn’t have multiple shorts in a handful of anthologies. I wouldn’t have completed The Dark That Follows. STUBBORN. Too damn stupid to know any better apparently. INSANE, because I keep doing the same thing over and over expecting a different result… and yet, while there are many failures or aborted projects or things that just don’t get off the ground, I’ll continue to agree to doing these things. I’ll continue writing outlines and full scripts and 8-pagers and whatever else someone wants me to do if I think there is a chance it will work out. How could I not?

Shark Fishing

Because I never know when that next thing might be the one that hits. So I put as many lines in the water and wait for that fish to come.

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the Beyond the Gate anthology, which is free on most platforms!

And has two shorts in the Machina Obscurum – A Collection of Small Shadows anthology! Check it out!

This post originally appeared on tesseraguild.com.

Behind the Comic: The God That Failed

Of the four of us who write on the Tessera Blog, I’m the comics guy. Though that is a bit of a misnomer as I know both Chad and Amanda read comics as well. However, on the writing side of things, until The Dark That Follows came out, the only thing I’ve ever gotten published is in the comics field, so…

The first comic book story I ever wrote was composed while I was at my day job in about 10 minutes time. I’m not talking about the basic beats of this 8-page story, but the full script was furiously jotted down on scrap paper to the point that the rest of the world no longer existed (probably a good thing my boss didn’t walk by me at that point, I wouldn’t have noticed him). This idea of a superhero story that wasn’t just the typical story that you’d normally get. That’s what I was shooting for. That and something that could be told in a short form (8 pages).

Now forget that I had no idea what a comic book script was supposed to look like format wise… at least not really. I had this vague idea that I’d need to break this plot down into pages and that those pages would need to be broken down into panels, but for some reason I either couldn’t or just wouldn’t do that. Instead the script that I delivered to the artist was mostly composed of narration and some vague attempts at “Hey this would be an interesting image to appear somewhere on this page”.

But of all of the things I’ve written, The God That Failed holds a special place in my heart. Most likely because it was the first thing I got published in a comic (it appeared in Terminus Media Presents: Evolution Book 1), but I think it also was that first spark which showed that maybe, perhaps, this dream I had since I was all of 10 years old scribbling ideas in a blue spiral notebook might be attainable.

Evolution-Book-one-cover-lo

Since the internet loves a list, here are 10 things (Why 10? Because that’s how many I came up with!) about my first comic that might strike your fancy, a behind the scenes, if you will:

1- The story is online, for free at Terminus Media’s webpage. Click here to give it a read and tell me what you think in the comments section below (on Terminus’s site or on this very blog).

2- John Etienne was the artist on the story. The only reason that Etienne was my artist is because I had approached him a couple of months earlier, before the idea of doing an anthology was even a real thought in anyone’s head. However, it wasn’t because I had this story lined up. No, instead I had wanted him to draw an 8 page Moon Knight story for me (not sure what my goal there would have been). Lucky for me he didn’t have time right then to work on anything, and when the anthology project was finally launched I had a story of my own.

3- John Etienne happens to know my Mother-in-Law. She played a trick on him once the comic was out by telling him that not only had she gone to Dragon Con, but she had bought this comic book and wondered if he was the artist on it. “I always go to Dragon Con, and I love comic books”. After a few dumb-founded seconds she fessed up, but both of them later relayed the story to me (and the look on his face as he wasn’t sure if he’d stepped into Bizzaro world or not). I believe Etienne’s words were to me that he just couldn’t see her at Dragon Con. Though, I would pay good money to see her downtown on Labor Day weekend.

4- There was some debate about the order of the stories within the book. I generally like to be the nice guy about most things, but by my thinking I believed you either wanted to be the first story or the last story in the book (actually we all may have thought those spots were the best). I ended up with the last story position, but when the first story ended up delayed (or abandoned, I can’t remember) everyone agreed to put The God That Failed into the first position. Again, I have to thank Etienne for actually being the first one finished with his pages which made the choice fairly easy plus they looked pretty damn good as well, which did not hurt our cause).

5- I mentioned in the last blog that my favorite superheroes are Spider-Man and The Flash. The God That Failed was my idea of what would happen to a guy who received the abilities of The Flash, but that power was burning him up inside.

TheFlash

6- In my original script, page 7 was actually page 6, and page 6 was page 7. Given the way the narration was done the story wasn’t as much linear as it was a guy talking about his friend who was disappearing from the world. When I actually saw the finished pages I had those two flipped given the way the story played out. That being said, page 7 is a “what if” moment, not something that the character actually did (he didn’t need to get more power, he already had way too much).

7- Though I love the serialized format of comic books, this was always a stand-alone story… a cautionary tale, a new myth or something. Thus began my apparent need to tell complete stories (done in one) in comics. That continues today with The Gilded Age. But the real reason that I didn’t want to have him as a new hero for future stories was that I had no idea if or when I’d ever get a chance to do more comics. And as a reader there is nothing more frustrating than buying a comic that says “To Be Continued” and then not ever finding the rest of the story.

8- The main character’s name was John Smith; however, it wasn’t because two Johns worked on the story. I wanted a generic name, someone who might be easily forgotten regardless of all the good deeds he might have done. That fear is something that I know I have and I was channeling that fear into John Smith. This is really summed up to me on pages 5 & 6 but mostly in panel 4 on page 5. John carving into the Easter Island statues is not him destroying something precious; it is his attempt to prove that he existed at all. I sometimes wonder if he did that all over the world.

9- The title is taken from the title of a song on Metallica’s Black Album. I just liked the way it sounded, and since superheroes many times are considered gods, it fit exceptionally well in my mind.

Now I probably owe them money or something.

10- My favorite page of the story is the last one. I think (I hope) that I dodged becoming too preachy by having that last panel thrown in there. I love the idea of another what if… this one being, of course, what if John Smith had lived. The shot of The Fruit Fly conjures up memories of a 10-year old me. I think he would have gotten a kick out of that.

behindthemusic-thumb-3

So there you go, a few bits and pieces about the story… my own commentary track. Sadly it is not like the old VH1’s Behind the Music because at no point could I really say “And then tragedy struck”.

Or maybe not so sadly…

 

***

John McGuire

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the recently released anthology Beyond the Gate, which is free on most platforms!

This post originally appeared on tesseraguild.com.

Why Can’t I Be Rod Tidwell

In the movie Jerry Maguire, Rod Tidwell is an athlete who has confidence in himself (some might say too much), in his abilities, and in his skill. But he’s hit the wall. No one seems to know about him and no one seems to care about him (in the football world at least).

Until… finally, at the end of the movie he shows up and on a national stage does something to capture everyone’s attention.

That’s what I want.

No, not the money, I certainly don’t write to make tons of money. I just want the opportunity to show that I have some talent. To tell a story and to have others see it.

To have others enjoy it.

The most maddening thing about being a writer who is on the outside looking in is that moment when you read something “professional” and know, 1000%, that you could do it better. That your ability to string words together in a sentence was better than that particular writer. If only you had the chance.

If only someone with power knew you existed.

I’ve been at this writing thing for almost a decade now. I say a decade because the stuff before it doesn’t count for me. It was playtime in a notebook. I cringe to think about those stories I wrote back in school. The terrible poetry (maybe it is good – with that certain teenage angst running through it, but I cannot bring myself to look) sitting on my hard drive. The one problem with being a pack rat is that old stuff is still around. Everything is kept because to not keep it would be disastrous.

So, ten years ago I became involved in a writing group. We met in the back of a comic book shop. Artists flowed in and out of the place and someone had the idea “let’s make a comic book”. That first day I saw a page of something I’d written drawn was a moment akin to magic.

That was the first step.

But with every little step forward it was followed by at least two steps backward. A cliche, to be sure, but beyond true. Flaky people who promised one thing and then never delivered. They all seemed to fall right off the face of the Earth. And yet, stubbornly, I continued on. The first anthology comic came out. A year and some later another one came out. Then the first color book about a year after that.

When Do I Get To See The Sailboat?

When Do I Get To See The Sailboat?

And still the frustrations grew. Projects thought up and then abandoned for all sorts of reasons. And still I wondered what it was going to take.

“I should be further along…

If only the artists would stop being so slack and finish something…

If I had more free time…

If…”

Almost three years ago I got laid off from my day job.  For the first time since college, I was out of work for almost four months. That time might have been eaten up before I knew it, if not for my wife. She was the one who suggested that I just write a book.

“You have these stories, and you never have the time normally, but now…”

So I went home that night and started to write what would become The Dark That Follows. Every night after my wife went to bed I stayed up into the early hours writing on that draft. Stumbling over words, but doing the deed.  Butt in chair every night.

I finished the first draft the night before I started my new job.

Since then I’ve written another novel, worked on a bunch of comic projects (both of which I’ll be talking about as time goes on), and slowly feel like the tide is turning. The old 10-year success… maybe. I’m certainly hoping that someone notices.

That someone enjoys it.Rod Tidwell Touchdown

I’ve got my celebration dance ready for that day.

PS – You can find that very first comic here.

***

John McGuire is the author of the supernatural thriller The Dark That Follows, the steampunk comic The Gilded Age, and the novella There’s Something About Mac through the Amazon Kindle Worlds program.

His second novel, Hollow Empire, is now complete. The first episode is now FREE!

He also has a short story in the recently released anthology Beyond the Gate, which is free on most platforms!

This post originally appeared on tesseraguild.com.